The Island, a brand new area to build a city, is the most substantial release of content to SimCity Social since the game launched.
While a ton of our publisher and developer friends are out celebrating, we've compiled a list of nominees and winners from the 16th Annual DICE Awards.
With Guild Wars 2, ArenaNet has set a fine example for how to create a MMORPG without a subscription fee.
The blatant greed behind the design of this game has made me very wary of the product, and yet, somehow, I can’t seem to stop playing SimCity Social.
SimCity Social is one of those social games that doesn't let me play as much as I want unless I pay money or bug my friends. So why can't I stop playing it?