Posts with the Tag: Sony

Splinter Cell: Blacklist

Gamer Horizon After Hours E10 – Too many games!

On this week’s Gamer Horizon After Hours Ted, Alex and Sean get together to talk about gamescom, being overwhelmed with review games, and even Hatsune Miku.

We're baaaaack! After a bit of break Alex, Ted and Sean got together to talk about the fact that there are way too many games out now and how we can't keep up! I know... it's the incredibly first world problems us gamers face. This week, we talk Splinter Cell: Blacklist, Disney Infinity, the weirdness that is Hatsune Miku as well as Sony's press conference at gamescom, Microsoft's seemingly poor planning for the Xbox One launch, the 2DS and more. Intro and Outro music from Hypno Jam with Dan by Quicksand Download this episode!

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Xbox One

When is the Xbox One release date?

When is the Xbox One release date? Everyone at Gamer Horizon thinks they know.

November 15th is when Sony's PS4, their next gen bid for living room and gamer domination, will launch, but we don't yet know the Xbox One release date. With PAX Prime coming up, Microsoft has teased some surprises while at the same time saying they won't be announcing new games. One can expect that now that Sony pulled the trigger first on the release date, that Microsoft is poised to do the same, and possibly this weekend. Since it's fun to play prognosticator, we decided we would each predict when the Xbox One will release and why: Alex - November 14. A day before PS4. In the previous gen, both the PS3 and Wii launched a mere 2 days apart from each other. Given that Microsoft has already cut down their launch countries, there's a big reason for that--and it's to ensure that they can get a launch day that's ahead of Sony. Even if it's a day before. Ari - Friday, November 22nd because it is a Friday and the same day Microsoft released the Xbox 360 in 2005. Chris - Microso

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(‘-’) .o0 (32 > 13)

Shuhei Yoshida, President of Worldwide Studios at Sony Computer Entertainment, commenting on the PS4′s launch countries versus the Xbox One’s on Twitter, with smileys

BURN! Ok, I've never thought that anyone who would take over Sony Computer Entertainment would have more of a personality than Kaz Hirai, but this is a shot that's clearly being sent across the bow here and just shows how pointed Shuhei Yoshida can be. What do you guys think of Sony's salvos at Microsoft recently? Do these convince you at all in siding with either?

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PlayStation 4

It’s official: The PlayStation 4 release date is November 15, 2013

Sony announced the PS4 release date at Gamescom today, and it might be later than you think.

During their press conference at Gamescom today, Sony announced that the highly anticipated PlayStation 4 will be coming out on November 15, 2013. Early rumors speculated that the PS4 release date would be on October 21, 2013 and today's announcement denies this rumor. There has been much anticipation for Sony's new console following their February announcement in New York early this year. The event served as a way for the company to present their vision of their new console for the next coming years and to build gamer confidence in the PlayStation brand again. Andrew House, President of Sony Computer Entertainment Inc, outlined this mission at the conference: "Our vision of the future is consumer centric, developer inspired, and characterized by an unwavering commitment to phenomenal play experiences." At Sony's Pre-E3 press conference in June, Sony announced that the PS4 would be priced at $399, following Microsoft's announcement of their Xbox One's pricing earlier that morning

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PS4

You don’t need a PS Plus subscription to record and stream PS4 games

Shuhei Yoshida confirmed on Twitter that PS4 users will not be required to have a subscription to take advantage of their game streaming and recording service.

Yesterday, Microsoft announced that you needed to be a Xbox Live Gold member in order to take advantage of their Xbox Game DVR service. The company received mixed reactions with this announcement, and then the spotlight turned to Sony to see if they would comment on their competition's decision. Not surprisingly, many Twitter users took to Sony's Shuhei Yoshida to ask this question. This is what he had to say: @jonboi204 no — Shuhei Yoshida (@yosp) August 8, 2013   @James1o1o all — Shuhei Yoshida (@yosp) August 8, 2013   @JasonBassant no, thanks :D — Shuhei Yoshida (@yosp) August 8, 2013   Well, there you have it folks. A definitive answer by the Shu-man himself: No PS Plus subscription required for recording and streaming. The question is, does this make your decision to get either the Xbox One or the PS4 easier? Sound off in the comments below. On a side note, I wonder how fast Microsoft's going to backpedal on this one...

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Fallout 3

Gamer Horizon After Hours E09 – Megaton

Anthony joins Alex in this special podcast and reveals why he disappeared for such a long time. What he reveals might surprise you. Tune in!

This week I decided to invite back Anthony, one of the first Gamer Horizon members, and catch up on what he's up to. In this episode, we talk about how there seems to be this notion that him, myself, and the rest of the Gamer Horizon crew parted ways in a very destructive fashion. Is this true? His answer might surprise you... So go ahead and download the newest episode of Gamer Horizon After Hours and find out yourself! Then comment below and let us know your thoughts! Intro and Outro music from Hypno Jam with Dan by Quicksand Download this episode!

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Molten core

The new Molten core

Devs from Blizzard, Relic and Sony Online band together to form new game studio Molten with financial backing from Korean dev NCSoft.

Former devs from Blizzard Entertainment, Sony Online Entertainment and Relic Entertainment have banded together to for a party and raid Molten Core. Actually they formed a party and started a studio called Molten Games. This new AAA development house received a multi-million dollar investment from the Korean based developer NCSoft. Molten has begun working on an unnamed title and is currently looking to hire a technical director, VFX, UI and concept artists. The San Diego based studio Molten will specialize in online gaming and publishing. "Molten Games has assembled a wildly talented and experienced team, and we absolutely believe they will create and run an amazing new game experience," said NCSoft CEO Taek Jin Kim in a press statement. "They're setting the bar high for themselves, with a strong desire to shake up the online gaming space by creating something new and unique in our industry." "We created Molten Games in order to truly have control over our game development and IP,

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PS4 is cool

The cool little black parallelogram

How cool is the PlayStation 4? Cooler than the PlayStation 3 in looks, design and temperature of the system.

The PlayStation 4 doesn't just look cool, but it also runs cool as well. Sony's new little black parallelogram just passed FCC certification meaning it's passed all the hurdles needed to launch in the US. As reported by Engadget, the FCC documents report the PlayStation 4's dimensions, power supply AC 100-240V (50Hz/60Hz), an operating temperature of 5-35 degrees Celsius and a maximum clock frequency of 2.75GHz. Like some of you out there, this sails right over my head so let me put this into layman's terms that are easier to follow. PlayStation 4 is faster than PlayStation 3 PlayStation 4 runs cooler than PlayStation 3 PlayStation 4 looks cooler than PlayStation 3 PlayStation 4 uses less power than PlayStation 3 Is that easy enough to understand? It was for me. I have the PlayStation 3 60GB launch console and it still runs fine. Though the console itself does not overheat, it does heat my room up when it's on. Then there's the loud fan that drowns out my games. The PlayS

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The Last of US Joel and Ellie

The Last of Us Review – A masterpiece in storytelling that falls short in gameplay (Updated)

Naughty Dog’s The Last of Us is quite possibly the greatest story every told in a video game. Unfortunately, the gameplay doesn’t quite match it.

The opening 10 minutes of Naughty Dog’s The Last of Us are the most incredible and emotionally impactful moments in a video game I have ever experienced. These moments set the tone wonderfully and resonated with me throughout the game’s entire 16 plus hour emotionally gruelling experience. In fact, I will say this right now – The Last of Us has the best story in a video game I have ever been told. Up until The Last of Us, developer Naughty Dog has been known for their light-hearted, humorous fare like the Jak and Daxter series and the most recent Uncharted games for the PlayStation 3. The Last of Us is without a doubt the anti-Uncharted. The game’s definitely share the same DNA: beautifully rendered, well written, incredibly well acted, great pacing, atmosphere, great and tense moments of action, and a fantastic sense of world-building. Where these games diverge wildly is the tone. The Last of Us is bleak. It’s gorgeous, poignant, wonderful, dangerous and depressingly blea

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PlayStation 4 - controller

Sony banking on PlayStation 3 install base to last in face of PlayStation 4

Sony having a strong install base helped keep the the previous PlayStation console alive long after a new system has been released.

Sony has a very large install base for its PlayStation 3 console. This is very helpful in that the majority of PlayStation 3 owners will undoubtedly buy the PlayStation 4. This news has Sony excited to know that the PlayStation 3 will be around for a long time to come even after the PlayStation 4 has launched in November. If you all remember, the PlayStation 2 saw strong sales numbers after the PlayStation 3 launched and Sony is hoping lightning will strike twice. With the PlayStation 4 priced lower then its competition and pre-orders selling out, Sony is banking that their next gen console will see high sales numbers around the world. “Achieving a strong install base is always very, very important in a console’s life”, explains Feral Gara, VP of Sony Computer Entertainment. “And we’ll be as focused, if not more focused, on that this time versus any previous generation, in particular starting with an attractive price-point that’s going to help us on that journey. So we’r

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Xbox One gets booed at Evo 2013 over Killer Instinct exclusive

Xbox One gets booed at Evo 2013 over Killer Instinct exclusive

Xbox One gets booed as Mad Catz and Double Helix representatives storm the stage at EVO2K13 to announce a Killer Instinct branded fighting stick.

The Xbox One gets booed as representatives from Double Helix and Mad Catz walked out on stage at EVO2K13 last weekend and were surprised. The night started off rough when Double Helix showed off Killer Instinct to mixed reactions. It all went downhill from there when Markman from Mad Catz walked out on stage with the company's branded controllers around his neck and Filthy Rich from Double Helix's mic not working. The two were forced to share one mic when the Mad Catz rep mentioned the partnership with Double Helix, a new Killer Instinct branded fighting controller, and that Killer Instinct is an Xbox One exclusive. The crowd immediately lost it, booing the news and presumably the Xbox One for 30 seconds straight. It's not everyday that the Xbox One gets booed. It's clear that gamers still aren't happy with Microsoft even though they reversed their decision on the the Xbox One's DRM policies. It's unfortunate to hear that the Xbox One got booed Evo 2013, but the responsibility fal

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The beauty of the PlayStation 4 console

The beauty of the PlayStation 4 console

Gadget website T3.com shows off a up close look at Sony’s PlayStation 4 console in a new video showing consumers what to expect from the new machine.

T3.com, the gadget website released a new video showing how beautiful the PlayStation 4 console looks. The video gives a very up close and personal look at Sony's new hardware going over every inch of the unit. Viewers can see the vent setup on the back of the console, the HDMI port, Digital Out (Optical) port, the LAN and AUX port on the back of the console. There are two USB 2.0 ports on the front sitting across from the internal Blu-ray Disc drive. The video also shows a close up of the new controller as well. I got to play with the PlayStation 4 controller at E3 and it feels good holding it in the hand. My thumbs didn't feel like they would slip off the thumb sticks, so it's definitely nothing like the PlayStation 3 controller. I still have the original 60GB PlayStation 3 console and, in comparison, the PlayStation 4 console just looks better. It's not as large or as bulky and is just more pleasing to the eye. As the PlayStation 3 Slim is smaller than the original PlayStation 3,

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Cerny predicts PlayStation 4 Indie titles will create game diversity similar to the original PlayStation

Cerny predicts PlayStation 4 Indie titles will create game diversity similar to the original PlayStation

During a keynote address, Mark Cerny predicts that indie developers will use the PlayStation 4 to rival the PlayStation One’s diversity in games.

Speaking at a developer conference in Brighton, Mark Cerny predicts an indie fueled "renaissance of gaming" for the PlayStation 4. Cerny believes that indie developers will use the PlayStation 4 platform to create a diverse array of games that will rival the PlayStation era. "With PSOne there was no way to make an indie title," he said. "The hardware didn't support digital downloads and all games were distributed on CD-ROMs. There was no way for creators to directly reach their audience. But triple-A game development was very different than it was today. Crash Bandicoot, which sold six million units, was created by just seven people. A typical individual would contribute broadly in the creation of a game. Due to small team sizes the barriers to creating new types of experiences were quite low, and consequently the diversity of games available at retail was quite high. As a result, there was a certain fun factor that was an intrinsic part of the PlayStation DNA in those years. This

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E3 2013: The Witcher 3: Wild Hunt Interview with Marek Ziemak

E3 2013: The Witcher 3: Wild Hunt Interview with Marek Ziemak

After being wowed by The Witcher 3: Wild Hunt at E3, Ted got to sit down with Marek Ziemak to discuss the game, games in general and cats and dogs.

The crew at Gamer Horizon were lucky enough to get an appointment to see the behind-closed-doors presentation of The Witcher 3: Wild Hunt. After the interview Ted was able to sit down with Marek Ziemak, Gameplay Producer at CD Projekt RED to talk about the game and some other things. Check out the video and let us know what you think of The Witcher 3: Wild Hunt so far. Related link(s): The Witcher 3: Wild Hunt Official Site

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What's Up Weekend

What’s Up Weekend for 6/28/2013 to 6/30/2013

This weekend will see our crew playing with all sorts of games, from XCOM to Layton Bros. to Remember Me! All in this week’s What’s Up Weekend!

Hey folks! Welcome to another edition of What's Up Weekend, the weekly article where we sound off on what we're going to be doing this weekend and more! Speaking for myself, I've been very sick the past couple of days, but I've had a couple of games to tide be over while I recuperate. The rest of the crew have been hard at work checking out new and old games, catching up on some of their backlogs, and you'd probably be surprised as to what they're planning on playing this weekend. So here it is, without any delay, our What's Up Weekend for the last weekend of June 2013! Ari I'm actually frightened by the number of hours I've spent in a couple short weeks playing Animal Crossing: New Leaf. I used to eat breakfast. Now I just play an hour or two of Animal Crossing before I even get out of bed in the morning. And the game is continuing its steady pace of unlocking new content every couple of days. It's an unbelievable addiction. Let's just assume that Animal Crossing will be part of

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Mark Cerny explains the PlayStation 4′s origins at Gamelab 2013

Mark Cerny explains the PlayStation 4′s origins at Gamelab 2013

Mark Cerny gives a presentation at Gamelab 2013 in Barcelona about his gaming background and how he became the lead architect for the PlayStation 4.

Mark Cerny, the lead architect for Sony's PlayStation 4 recently gave a lecture at Gamelab 2013 at the European Game Conference in Barcelona, Spain. At the Gamelab conference Cerny goes into detail about his history in the gaming industry explaining how, where, and when he started. He reminisces about the companies he's worked at including Crystal Dynamics and the problems he encountered during the development process of creating games. Cerny also goes on to explain his first encounters with Sony, Shuhei Yoshida, and the new experimental hardware they were creating called the PlayStation. Cerny then goes on to talk about how he ultimately ended up working on the graphics engine for the PlayStation 2, the challenges encountered with the Cell processor in the PlayStation 3, and how his background and dedication to the industry led him to becoming lead architect of the PlayStation 4. A word of warning: the video gets a little technical near the end as Cerny goes deep into the technical s

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Splinter Cell Blacklist

The Top 5: Most anticipated games of the current gen

With the next-gen taking up most of people’s mind share, we weigh on on the games still coming out in the current gen in 2013.

After all the next-gen excitement of E3 2013, it's easy to forget that the current gen still has a ton of great games to look forward to. If Tomb Raider, Bioshock Infinite and The Last of Us have proven, 2013 is already an amazing year for games and it doesn't really seem to that that streak will end any time soon. This week's Top 5 is our 5 most anticipated current-gen games. Alex - 5. Tearaway - Tearaway really did give me a lasting impression when I played it on the Vita. While Ted's excitement of the game has since wavered, the demo I played really gave me a good glimpse of what to expect when the final version comes out later in the year. I dare not declare that it's a system seller, but fans of platformers should definitely make sure to follow this game. 4. Super Mario 3D World - As critical as I am of Nintendo, I consider Super Mario 3D Land on the 3DS as one of the best experiences I've ever had playing a platformer in recent memory. In a time when being a

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Final Fantasy XV - Bleh

E3 2013: Final Fantasy XV: Where is the RPG?

There’s still plenty of reason to be worried about Square Enix, despite their recent reveal of Final Fantasy XV and Kingdom Hearts III.

Just before the start of E3 2013 I told the rest of the crew of Gamer Horizon that I was really hoping Square Enix would show up at one of the press conferences and wow us with Final Fantasy XV, Kingdom Hearts III or SOMETHING. Their last appearance at the PlayStation 4 reveal event was less than spectacular; all they showed then was a video that we had already seen before. "Please be excited," eh? I don't think so. But then, they did exactly what I wanted them to do, and announced both Final Fantasy XV and Kingdom Hearts III! Why then am I filled with a growing sense of dread instead of excitement? To be honest, I'm even more worried about Square Enix now than I was before the games were revealed. It probably has a little to do with the games Square Enix has been releasing lately. Despite having actually enjoyed Final Fantasy XIII and it's spinoff sequel Final Fantasy XIII-2, I'd still place them towards the bottom of a "best to worst" list of Final Fantasy titles. And while Final

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In The Bureau: XCOM Declassified, you are the commander

In The Bureau: XCOM Declassified, you are the commander

Take the fight to the enemy yourself or command your squad to do so without firing a single shot in The Bureau: XCOM Declassified.

2K Games and 2K Marin are working hard on their third person tactical shooter The Bureau: XCOM Declassified and have released the latest gameplay footage. The video shows players how they can effectively command a squad through a combat situation without firing a single shot. As the commander of a squad, the player uses a radial menu to move their squad mates from position to position ordering them to take cover, laying down mines, laser turrets  and which enemy to focus fine on. As a new XCOM: Enemy Unknown fan, I'm looking forward to playing this game. The game looks amazing and I can't wait to get my hands on it and repel the alien invaders. The Bureau: XCOM Declassified will launch on August 20, 2013 for PlayStation 3, Xbox 360 and PC.     Related Link(s): The Bureau: XCOM Declassified Official Site 2K Games Official Site

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Borderlands 2: Tiny Tina's Assault on Dragons Keep

Borderlands 2: Tiny Tina’s Assault on Dragon Keep is ready and waiting

Tiny Tina makes a triumphant return with her dynamically changing Bunkers & Badasses in Borderlands 2: Tiny Tina’s Assault on Dragon Keep.

Today, Gearbox Software and 2K Games announced that Borderlands 2: Tiny Tina's Assault on Dragon Keep is available for download. This is the last piece of DLC included in the Borderlands 2 season pass and is available worldwide on PlayStation 3, Xbox 360 and PC. Borderlands 2: Tiny Tina's Assault on Dragon Keep stars Ashley Burch as the lovable and extremely dangerous Tiny Tina, who starts up her own D&D game called Bunkers & Badasses, with Tiny Tina as the Bunker Master. The vault hunter joins in on the game as the hero who seeks revenge and redemption in Tiny Tina's epic Bunkers & Badasses quest. Along the way, the vault hunter will meet Mordecai, Lilith, Brick, Sir Hammerlock, Mr. Torgue and Captain Scarlet as players in the Bunkers & Badasses world. Borderlands 2: Tiny Tina's Assault on Dragon Keep will feature new weapons and new zones that gamers can shoot their way through including castles, dungeons, and magic forests. The game also brings more new enemy types

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Magic 2014 - Duels of the Planeswalkers - Ignite Your Spark

On The Horizon: Magic 2014 – Duels of the Planeswalkers

Tons of games are coming out this week, including Magic 2014 – Duels of the Planeswalkers, Deadpool, new DLC for Borderlands 2 and much more! Are you ready?

Welcome back to another week and another look at what's On The Horizon! There are a ton of games coming out this week, so let's get right to it! On Wednesday, June 26th, Magic 2014 - Duels of the Planeswalkers will be released on PC (Steam), Xbox 360 (XBLA), PlayStation 3 (PSN) and on iOS and Android devices. It seems we can reasonably expect a new game in this series every summer, and that it will contain many of the cards that will be available in the next yearly release of the Magic: The Gathering core set (Magic 2014 Core Set is being released on July 19th). Magic 2014 - Duels of the Planeswalkers is the first game in the series to feature a Sealed play mode where players can open booster packs and form a deck from a collection of random cards. The game will be available for $10.00, and will include 2 slots for Sealed decks. Additional slots will be available for $1.99 each. There will also be a lot of launch day DLC available. For $0.99, you can unlock a deck and all of its

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PlayStation Plus

PlayStation Plus Update for 6/24: Virtue’s Last Reward

Virtue’s Last Reward closes out the jam-packed month of June for PlayStation Plus.

That date in the title isn't a typo; the PlayStation Store will be updating today in advance of tomorrow's scheduled PSN maintenance. This week's free PlayStation Plus title is Virtue's Last Reward for the Vita, an adventure-puzzler with a wicked story (And I do mean wicked, literally). The sequel to Nine Hours, Nine Persons, Nine Doors, you are kidnapped and sent with eight other strangers to play a game. Lose, and your life is forfeit. httpvh://www.youtube.com/watch?v=FYfAk1A2bQo   I bought this game new on day one, and don't regret that I could have gotten it for free if I had waited. Virtue's Last Reward has great puzzles with multiple solutions, the best voice acting I've heard in years, and a gripping narrative that I couldn't put down. While you don't need to have played Nine Hours, Nine Persons, Nine Doors to enjoy this, some of the references in the game will go over your head if you haven't. We've also got some great discounts this week: Creat Studios Sum

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Dragon Fantasy: Book II - Mode 7 Overworld

E3 2013: Dragon Fantasy: Book II is like a new SNES RPG

When a game is reminiscent of Chrono Trigger, it can’t be a bad thing. Get ready for Dragon Fantasy: Book II!

E3 2013 has come and gone. After seeing more games than I'd care to count, it makes me smile to think that it's an indie game made to look like a 16-bit JRPG from the 90s that is still floating around in my head a week later. Dragon Fantasy: Book II reminds me of many of my favorite Super Nintendo games, including Final Fantasy IV, Final Fantasy VI, Chrono Trigger and Secret of Mana, and if you've played any of those games, I'm sure one quick look at the screenshots will explain why. Clearly nostalgia rules over the creative minds at Muteki Corporation, and I'm perfectly okay with that. And it's not just the visuals. The battle engine feels like Chrono Trigger too. When the player's party runs into a group of enemies, both the player's characters and the enemies reposition themselves across the map. Then the battle interface comes up which consists of fairly traditional menu based commands. Again like Chrono Trigger, the special abilities the characters can use can target a

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Top 5 Best of E#

The Top 5: Games of E3 2013

With the dust mostly settled after E3 week, the Gamer Horizon crew weigh in with their individual Top 5 Games of E3 2013. Expect a few surprises.

You didn't think we were done with E3 did you? We still have a few things to drop but right now it's Top 5 time and what better way than Gamer Horizon's Top 5 games of E3 2013 list. Alex - 5. Octodad: Dadliest Catch - This game was a surprise to everyone in the crew. Sony dedicated four PS4 stations for this game at their booth and I can see why. Going back to the Sony booth for all 3 days of the show and observing the crowd who played it, I saw many people smile and laugh at Octodad's wibbly-wobbly tentacles trying to make precision motions with an all too familiar rag doll physics model that, when tied to the thematics of having an octopus pretend to be a human, is just outright hilarious. In an age when indie hits like The Walking Dead can be declared as Game of the Year, I'd have to say that Octodad: Dadliest Encounter is a potential system seller for Sony.   4. South Park: The Stick of Truth - If you're a fan of the RPGs and you haven't read my preview yet, then you p

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Tearaway

E3 2013: Tearaway is a whimsical game that has me smiling

Tearaway is an upcoming Vita game that makes Ted glad he owns the platform. He’s never seen anything like it.

I didn't have a lot of interest in Tearaway before E3, and I didn't fully understand what kind of game it was. I'm not the biggest fan of LittleBigPlanet, and developer Media Molecule's abstract game, Tearaway, didn't have me extremely excited. Was it another creation game? I didn't pay too much attention. However, after the first day at E3, the rest of Gamer Horizon came up to me and said, "You need to play Tearaway." I got around to it at the Vita section of Sony's booth on the second day, and I agree. You need to play Tearaway. Tearaway is a platformer that stars an assuming fellow named IOTA, who needs to get a letter to the sun. The sun in this case, is played by you, the player. Every time the sun is shown on screen, the Vita's camera is used to show, well, you. Seeing it put me off guard in a refreshing way; you don't really expect to see yourself in a game. You can also interact with the game world using all of the control features of the Vita. Touching the back panel o

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Xbox One - Eighty

Xbox One and the Myth of the Family Share Plan (Updated)

You didn’t really think you could share your Xbox One games with 10 people, did you?

What a crazy month to be a gamer, right? Literally a month ago, Microsoft unveiled its vision of the next generation of consoles, the Xbox One. Their all-in-one entertainment solution that would give users access to games, TV content, cutting edge technology and the “infinite power of the cloud.” Only with more than a few caveats. We all know what those are so I won’t reiterate them here but I will address one because it was the one that affected me the most. I wouldn’t be able to sell, borrow, lend, or rent my games. Now, before anyone reading this says, “you would have been able to trade your games at retail,” sorry, but trading my game to a retailer who has opted in to this is not what I want to do. I sell my games privately via eBay and I dictate the price and set the value. And I can tell you, in no uncertain terms, I have never had to lower my price. I get exactly what I think the game is worth, something you can’t do at Gamestop or Best Buy or pretty much any

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Sony shows off new PlayStation 4 interface

Sony shows off new PlayStation 4 interface

The PlayStation 4 Interface allows gamers to pause their game, watch a video or purchase a game from the PlayStation store and continue playing.

Sony showed off portions of the PlayStation 4 interface in a video depicting a gamer named Will sitting on the couch, starting up his PlayStation 4 and commenting on his friend Sarah's Platinum Trophy she got in Knack. The way everything is set up, it looks like the top portion of the screen may show off what disc is in the system or what game was played last, and the different menu categories appear to the right of that. It also appears that the menu categories can scroll left and right as one of them is partially off the screen. Beneath that is a tiled list of games stacked in three vertical columns that scroll up and down. The video attempts to show off how cool the game Knack is as Sarah and Will are both playing it. When a friend does well in a particular game, their image will appear in the bottom portion of the game tile showing off the particular achievement or trophy they earned. With the PlayStation 4, gamers will be able to pause their game, check out shared videos or vi

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Remember Me - Knife

Remember Me Review

Dontnod Entertainment releases their first game titled Remember Me and while Memory Remixing is great, the rest of the game is less than memorable.

Where do I begin when telling the story of Remember Me? How about starting from the beginning. The first time I saw Remember Me, I thought the game looked and sounded cool. The closer it got to its release date, the more developer Dontnod Entertainment talked about their first title and the more I was eager to play. As an avid video gamer, I like to give a game the benefit of the doubt and see what it has to offer before making any judgments. That's what I did for Remember Me and every other game I've played. Now that I have played through the game, I can honestly tell you that I was not impressed. The game was a little buggy at times and had serious frame rate issues when the story sequences kicked in and it even crashed on me twice. I wasn't impressed with the overall story and felt it dragged on for far too long. The only part of the game that stood out was the memory remixing and combat as both posed a nice challenge and were fun to do. But overall, as excited as I was for this gam

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PlayStation 3

Latest PlayStation 3 firmware bricks systems

Sony’s latest firmware update to the PlayStation 3 is causing havoc with users’ systems.

Sony released version 4.45 of the PlayStation 3 firmware. Reports are coming through all over the Internet that people who have updated their firmware, and are using upgraded hard drives, are finding their systems locking up, bricking, or becoming generally unusable. Sony hasn't exactly had the best track record with firmware updates for the PlayStation 3 and Vita, but nothing in recent memory is as bad as this. I updated my PlayStation 3 to 4.45 and I am using an upgraded 500 GB hard drive, and so far I have noticed no problems. However, I will not be turning  off my system as a precaution until Sony releases another firmware update. I'm not sure how long this is going to take, but hopefully it will be less than 24 hours. No word on whether or not those with their PlayStation 3's affected by this will  be able to fix it without sending it in to Sony, or whether or not they will get some kind of compensation. It's also possible that Sony may release some kind of free game or free

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South Park: The Stick of Truth

E3 2013: Fart fireballs out of your rear in South Park: The Stick of Truth

The kids of South Park Elementary are giving Paper Mario a run for its money, aping several popular RPG tropes, instantly making it a must have RPG.

Out of the crew here at Gamer Horizon, I feel that I am the biggest South Park fan of them all. I've seen all the seasons of South Park, seen the movie, played through that awful South Park game for the Nintendo 64, and even checked out the more recent titles whose illustrious names are but forgettable and banal. Like creators Matt Stone and Trey Parker, all I really wanted in a South Park game was to be engaged and immersed in the world like none other. So imagine my surprise when they both showed up on stage at last year's Xbox E3 Press Conference to show off South Park: The Stick of Truth. When they started off their presentation by making fun of SmartGlass, I somehow knew that the game was going to stay true to their ideals, their humor, and the TV series. South Park: The Stick of Truth casts you as the eponymous "new kid," whose family moved to the city of South Park from out of town. In the demo we were shown running on the Xbox 360, South Park Elementary School is under siege

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Beyond: Two Souls E3 2013

E3 2013: Beyond: Two Souls innovates the QTE

Sean got some hands on time with Quantic Dream’s Beyond: Two Souls last week. Fear not Heavy Rain fans, it’s still unmistakably a David Cage joint.

I’ll say this right now. I’m in for any Quantic Dream makes. After Indigo Prophecy and Heavy Rain, they’ve earned my blind adoration for anything they release into the world so to say I’m excited for Beyond: Two Souls would be an extremely understated understatement. So about that Somalia footage in the Beyond: Two Souls trailer.... I waited in line to play the game twice. The reason being is that there were two playable levels: “Somalia,” which also acted as a tutorial, and “Hunted” which was much more focused on the actions of the game. For those that saw Jodie Holmes in fatigues getting shot at in a middle East war environment and thought “they turned it into an action game” while throwing your drink across the room, fret not. The game plays almost exactly like Heavy Rain. It’s still very much an interactive movie like Quantic Dream has always made. The only major difference is that you can just use the left stick to control Jodie as opposed to having to cont

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Destiny

E3 2013: Bungie’s Destiny shines brightly on next-gen

Bungie finally reveals gameplay footage of what’s next: Destiny.

I've been a fan of Bungie for 20 years now. I still have my old floppies of Pathways into Darkness. After they announced that they wouldn't be developing any more Halo titles, I could only think, "What's next?" Some months ago, Destiny was finally revealed, and at E3 we saw the game in action for the first time. The gameplay demo that we saw at Activision's booth was essentially identical to what was shown onstage at Sony's E3 press conference. Even though the exact moments of the fights were different, the same notes were hit. The same weapon dropped after the boss battle, and the demo presenter said the exact same lines each time. If you watched the E3 press conference, you know what to expect here. At first glance, Destiny looks like a mix of Borderlands 2 and its shoot and loot style of gameplay, with Guild Wars 2 and its large scale public events. If there are any mechanical differences, it would be that weapons have their own skill trees. The gameplay demo we got, tho

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PlayStation Plus

PlayStation Plus Update for 6/18: Saints Row: The Third

Thanks to the short month of June, we’ll be getting two games in PlayStation Plus this week: Saints Row: The Third and Gods Eater Burst.

After the smorgasboard of last week's PlayStation Plus update, we still have some great titles this week. Because there are only four Tuesdays this month, we're getting both Saints Row: The Third for PlayStation 3, and Gods Eater Burst for PSP, compatible with Vita. Saints Row: The Third practically needs no introduction. The Saints are no longer just a street gang; they're a franchise. Explore this crazy open-world game, featuring a great soundtrack, including a radio station that plays songs from Tim & Eric, and engage in activities like getting hit by cars for the insurance money. This is the second AAA title this month for PlayStation Plus, ignoring the three bonus titles we got, which, in and of themselves, are AAA titles. httpvh://www.youtube.com/watch?v=dgcoDsqkt3A   Gods Eater Burst came out near the end of the PSP's life cycle. It was released to ride the wave of popularity that Monster Hunter brought to the PSP, and plays similarly. It's a last-minute

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Castlevania Lords of Shadow 2 - Dracula

E3 2013: Castlevania: Lords of Shadow 2 Impressions

Dracula must regain his strength after a fierce battle with Alucard and Simon Belmont has left him weakened in Castlevania: Lords of Shadow 2.

Playing Castlevania: Lords of Shadow 2 on the E3 show floor was a really fun experience. I loved Castlevania: Lords of Shadow and couldn't wait to get my hands on the sequel and see what improvements MercurySteam has to offer. For those who liked Castlevania: Lords of Shadow, there is nothing to fear. Castlevania: Lords of Shadow 2 plays like the first game so the controls and moves will be easy to pick up and play. If you must know, the game takes place after the events of Castlevania: Lords of Shadow - Mirror of Fate. Dracula is in a weakened state after a fierce battle with Alucard and Simon Belmont and Castlevania: Lords of Shadow 2 continues from that point on. The game takes place in two time periods, the past and a modern day setting, but doesn't involve time travel. The player controls Dracula, who must battle against the Brotherhood of Light and stop the forces of Satan if he wishes to be released from his curse of immortality. In order to be set free, Dracula must first r

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Jak and Daxter Collection

On The Horizon: Jak and Daxter Collection

PlayStation Vita is getting the Jak and Daxter Collection this week! Also, Nintendo fans get ready for New Super Luigi U and Game and Wario!

Whew! What a week that was! Everyone survive E3? We've still got more E3 content coming, but more on that later. For now, let's see what's On The Horizon! The Jak and Daxter Collection is making it's way to the PlayStation Vita on Tuesday, June 18th! Much like last year's PlayStation 3 version, the Jak and Daxter Collection includes remastered versions of Jak and Daxter: The Precursor Legacy, Jak II, and Jak 3. Here's what Sony has to say about this collection: The power of PS Vita means Jak and Daxter Collection will feature authentically reproduced graphics from the original games. Longtime fans will instantly feel at home, and new players will experience the world of Jak and Daxter for the first time, along with new touch-based applications of certain mini games throughout the collection. Here's the trailer from the PlayStation 3 version of the Jak and Daxter Collection: httpvh://www.youtube.com/watch?v=7hxzdniiOg0   Then on Thursday, June 20th, Nintendo will be r

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Divekick

E3 2013: Divekick Impressions

This is a game with two buttons and no joysticks, and Ted thinks it’s one of the most compelling fighting games of all time.

Divekick is a love letter to fans of fighting games and the fighting game community. About 85 to 90% of the game are references to famous or infamous moments in fighting game culture. Many characters are inspired by or complete copies of real life fighting game champions. Mr. N is based on real-life player Marn, and Jefailey is a direct copy of Jebailey. Let's not forget S-Kill, who is modeled after former Capcom and current Sony employee Seth Killian (which means Seth is now the boss of TWO different fighting games). This sounds like Divekick would be an incredibly difficult game to get into and understand, like many others of its ilk. Not the case: I can safely say Divekick is the easiest fighting game to learn that's ever been made. Divekick's simplicity stems from its use of just two buttons: Press Dive to jump into the air, and press Kick to descend down and forward at an angle. There are a few more mechanics, actually: pressing Kick on the ground makes you jump back, and p

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Takedown: Red Sabre

E3 2013: 5 shooters for the “shooter guy”

E3 2013 had no shortage of first person shooters. Some you have definitely heard of, others not so much. Here are the 5 standouts Sean saw at E3.

For those that don't know, I’m the “shooter guy” at Gamer Horizon. While I do enjoy a wide variety of games, I would be lying if I didn’t say I play a LOT of shooters, especially those of the first-person variety. E3 2013 certainly had its fair share and I saw quite a few of them. I decided to compile a small list of 5 shooters that I saw and give a brief overview of each one. Titanfall – Respawn Entertainment Repsawn had a lot to prove when it came time to unveil their first game, Titanfall. When the veil came down, the buzz was nearly deafening. Mechs, jet packs, 60fps, oh my! What can be said about Titanfall that hasn’t already been said? It looks amazing. It’s ambitious. It’s exciting. It’s a fresh take on the twitch, quick respawn type of gameplay made mega-popular by Call of Duty and is certainly the first real contender for Call of Duty’s throne. Titanfall is published by Electronic Arts. Call of Duty: Ghosts – Infinity Ward Infinity Ward

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THIEF

E3 2013: THIEF Impressions

Alex gets to check out THIEF in Square Enix’s E3 theatre and get some hands on with it too! Check out his impressions here!

Square Enix invited us to check out Eidos Montreal's brand spanking new THIEF game at their booth and I've actually journaled the entire demo I've watched just for you, our readers. Additionally, I got some hands on time with the game and I'll be incorporating that knowledge into what I've seen at the THIEF theatre. The build of THIEF that we saw was running on PlayStation 4. Our demo was narrated by the game's creative director, Emanuel Garcia, and he reiterated that the PlayStation 4 version, along with the Xbox One and PC versions, will be due out in 2014. You play the role of Garrett, thief extraordinaire, and the same protagonist from the previous games in the Theif series. In the part of the game we were shown, there's a big riot being waged by the citizens against an oppressive Baron. Because of these riots in the city, Garrett gains an advantage, given that the baron himself is too preoccupied with taming his citizens. It's because of this that Garrett decides that this is a

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Infamous Second Son - Orbital Strike

E3 2013: Infamous: Second Son Impressions

Delsin delivers an orbital strike to D.U.P. Enforcers at the Pacific Science Center in Seattle.

Sucker Punch showed off a short playable demo of Infamous: Second Son in their E3 booth on the show floor. The first part of the presentation was the previously seen video from the Sony Press conference. Two developers from Sucker Punch then started the 10 minute playable demo. The demo starts with the new game's protagonist, graffiti artist Delsin Rowe attempting to retake the Pacific Science Center in Seattle Washington from D.U.P. enforcers. Sucker Punch based the game in Seattle mainly because they think the city is great and more importantly, that is where the company is based. The city will feature several recognizable landmarks including the Seattle Space Needle, Pacific Science Center and possibly Sucker Punch headquarters. After watching the demo and learning Sucker Punch is located in Seattle, I wanted to ask if their building would be in the game, but forgot. The developer also mentioned there would be puddles of water on the ground just like Infamous had, I'm hoping they wi

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Gamer Horizon E3 2013 Day Two

Gamer Horizon After Hours E03 – E3 2013 Day Two

More unedited E3 2013 After Hours podcasting this time with beer and arguments!

Day Two! E3 2013 continues and we sat down to bring you a raw, relatively unedited conversation recalling our dizzying second day... this time with beer! Once again we discuss video games, the pointlessness of "booth tours," waking up early, and how Sean really doesn't like watching people play video games for an extended period of time. Games we discuss include Company of Heroes 2, Rome: Total War 2, Final Fantasy XIV: A Realm Reborn, How to Survive, Brothers: A Tale of Two Sons, Payday 2, Fantasia: Music Evolved, The Witcher 3: Wild Hunt and a whole lot more! So sit back, listen and let us know what you think! Intro and Outro music from Hypno Jam with Dan by Quicksand Download This Episode!

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The Elder Scrolls Online - Screenshot

E3 2013: The Elder Scrolls Online Impressions

The Elder Scrolls Online might be less Elder Scrolls and more Online.

I often describe the Elder Scrolls games as just about as close to an MMORPG as you can get in a single player experience. You've got your massive open world, your highly customizable player character, a collection of interesting races and geographical locations, and all the lore you could hope for. So when The Elder Scrolls Online was announced, I thought it was a brilliant idea. All the pieces seemed to fit! It should come as no surprise that it was with a sense of optimism that I sat down to play a demo of the game at E3 2013. Finally, an Elder Scrolls game I can play with my friends! Finally, an opportunity to explore the entire continent of Tamriel! And finally an MMORPG that would be more than just the usual business of killing enemies, collecting trophies and adding incrementally different abilities to the quick bar! ...or not. I'm sad to say it, but my experience with The Elder Scrolls Online was pretty much just the usual business. I selected an Orc character that was bu

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E3 2013: How to Survive

E3 2013: How to Survive Impressions

Don’t let the familiarity of the concepts fool you, EKO Software’s How to Survive is the real deal.

What would you get if you mixed the bow and location of Tomb Raider, the weapon crafting of Dead Island, the creature design of Left 4 Dead, the top-down co-op of Gauntlet and some heavy action RPG elements? Chances are it would look a lot like EKO Software’s How to Survive. It’s being touted as a “third-person action adventure game that equips players to stay alive in a world where the outbreak of an unknown virus has turned most of the population into zombies.” Getting the obvious out of the way, none of How to Survive is particularly original when looking at it on paper. All of the above are present and accounted for in the portion of the game I saw. However, dismissing How to Survive at first sight would be a mistake because it is the gameplay and the depth of the systems that will really make gamers take notice. During Day One of E3, EKO Software was not allowing people to go hands-on with the game, but lucky for me, our meeting was on Day Two and I was able to play

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E3 2103: Brothers: A Tale of Two Sons

E3 2013: Brothers: A Tale of Two Sons Impressions

Brothers: A Tale of Two Sons is co-op for one.

Brothers: A Tale of Two Sons from Starbreeze Studios and Swedish award-winning film director Josef Fares has been on my radar for some time since it was announced and I am pleased to say I was able to go hands on with it at the show, albeit for a short time due to having to make another appointment. For the uninitiated, Brothers: A Tale of Two Sons is about two brothers who set out to find the "Water of Life” to help their ailing father. It’s an incredibly simple premise that immediately evokes an emotional response from the player. The simplicity of the premise ties directly into the simplicity of the design and gameplay as each of the brothers are controlled at the same time. The older brother is controlled with the left stick and left trigger, while the younger brother is controlled with the right stick and right trigger. The brothers have two distinct personalities that are showcased through your interactions with the other NPCs in the game. For example, the elder b

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Mad Max 1

E3 2013: Mad Max Impressions

Max loses the Interceptor and gains the Magnum Opus.

How many people still remember the movie Mad Max? It was an Australian film released in 1979 staring an unknown Mel Gibson that spawned two sequels, Mad Max 2 and Mad Max: Beyond Thunderdome. The movie was set in a dystopic future where the world's supply of oil is almost gone. Society has broken down and motorcycle gangs roam the wasteland scavenging for fuel and anything else they can find. At E3 2013, developer Avalanche Studios and Publisher WB Games announced that a Mad Max video game is currently in development. The game is set in the same dystopic world where players will take on the role of Max who must scavenge to survive. In the game, Max has lost the Interceptor and must build another car called the Magnum Opus to take its place. Alongside Max is a mutant savant mechanic named Chum Bucket who fixes and builds the Magnum Opus. While on the E3 show floor, I watched a live demo at the Avalanche booth. During the live demo, Max had to take out a roving gang of scavengers to a

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Murdered: Soul Suspect

E3 2013: Murdered: Soul Suspect Impressions

A dash of Ghost Trick, a pinch of Ace Attorney, and some mature sensibilities bring Murdered: Soul Suspect to life.

Before I saw Murdered: Soul Suspect for the first time, I heard many comparisons to Ghost Trick, Capcom's puzzle adventure game for the DS where you're a ghost solving the mystery of your own death. Some comparisons were meant to be humorous and some not. Regardless, I take this as a compliment. In Murdered: Soul Suspect, you're a detective who's just been killed. Unable to resolve your own death, you remain as a ghost on Earth in the spiritual city of Salem, Massachusetts. No longer able to interact with the physical world the way you are used to, you'll have to use your array of ghostly powers to find out whodunnit and why. The first two games that pop into my head when watching the demo of Murdered: Soul Suspect are Ace Attorney and Ghost Trick. The latter because you interact with the environment through possession and limited poltergeist powers, trying to get clues and solve problems. The former because once you get all this information, you have to deduce new info

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Final Fantasy XIV: A Realm Reborn - Ifrit

E3 2013: Final Fantasy XIV: A Realm Reborn Impressions

Ari went hands-on with Final Fantasy XIV: A Realm Reborn, and there might actually be some hope for the troubled MMORPG.

You could call me a sucker, and I would deserve it. I pre-ordered the Collector's Edition of Final Fantasy XIV before it was released in 2010. Having done so, I was invited to join the beta test in progress, and so I got to play a bit of the game before it came out. I was not pleased... but being the diehard Final Fantasy fan that I was, I stubbornly refused to cancel my pre-order. When the game arrived on my doorstep, I did not open it. Instead, I waited for the reviews. When they began to show up, they were scathing. My Final Fantasy XIV Collector's Edition remains unopened on my shelf to this very day. But that's not why I'm a sucker. I'm a sucker because I recently pre-ordered the Collector's Edition of Final Fantasy XIV: A Realm Reborn, Square Enix's redesigned game and desperate attempt to restore faith in their brand. So it was with a double helping of buyer's remorse that I visited the Square Enix booth at E3 2013. You ever notice how when you have incredibly high hopes for

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Battlefield 4 Gunship

E3 2013: Battlefield 4 Impressions

Capture control points and destroy buildings in multiplayer.

Electronic Arts and Dice proudly showed off their latest foray into the first person shooter genre with Battlefield 4. I was at the EA press confrence and watched Dice play multiplayer on the PC with 64 players all lined up on stage. The gameplay looked awesome and I couldn't wait to get my turn and play the game on the show floor. The map being played during the demo was of a city in Shanghai and pitted US forces against Chinese. Battlefield 4 offers all the same features the other games in the series have, including large teams, the ability to use vehicles and it even brings back the role of the Commander. During the demo, players fought their way through the streets to a broadcast building that both sides needed to capture. A small group of US forces moved to the top floor of the building, capturing a control point and then jumped off the ledge and parachuted to the ground moments before the building was destroyed. Once the show floor opened up, I made my way to EA's booth and made

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Saint's Row IV

E3 2013: Saints Row IV Impressions

Sean and I got some hands on time with Saints Row IV, and Alex couldn’t be any more elated to try out the next Saints Row game in the franchise!

For our first meeting at E3 2013, Sean and I got to play Volition's epic next chapter of the Saints Row franchise on the Xbox 360. Sean's got an interesting interview with one of the lead designers that'll be going up soon, but I have the privilege of providing you my Saints Row IV impressions and some thoughts about the game in general. The demo of Saints Row IV started off with the leader of the Saints in the White House, which was renamed "The White Crib" when he came into office. He's brought his unique brand of governing to the Oval Office, as made apparent with politicians smoking and drinking, and tons of strippers providing entertainment in the hallways. It's at this time that the leader of the Saints, the President of the United States, is given various executive powers by means of making arbitrary yet funny player driven decisions that set the stage for what's about to happen. Along the while, we are introduced to Benjamin "Motherfucking" King and Keith David as... Keit

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Octodad

E3 2013: Octodad: Dadliest Catch Gameplay Video

Octodad: Dadliest Catch needs to be seen to be believed. Take a look at this extremely unique title coming to PlayStation 4.

Here's Ted playing Octodad on the PlayStation 4. You can hear other people just having a blast, and everyone was laughing about as much as I was while playing this title. This is truly a game that has to be seen to be believed, due to its inventive use of ragdoll physics and whimsical nature. Octodad had four stations available for play in Sony's booth, which is more than one would expect for a title this quirky. I'm happy to see Sony put so much emphasis on its indie titles. Click here for my impressions of Octodad. httpvh://www.youtube.com/watch?v=FPc9c2F8X8g   Related Link(s): Octodad The Game  

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Octodad

E3 2013: Octodad: Dadliest Catch Impressions

Octodad is a game that feels like it shouldn’t work, but succeeds dramatically.

Octodad: Dadliest Catch is a game that works on a very simple premise: Octopi are hard to control. It doesn't seem like the kind of game that would get a dedicated kiosk at E3. Octodad has four. I played Octodad on the PlayStation 4, and out of all of us at Gamer Horizon, I was the only one with experience playing the previous Octodad title released on PC. The fun of Octodad is that you are trying to do very simple tasks, which is hard for a creature with no real arms or legs. Controlling Octodad can be extremely bewildering and difficult, but you see, that's the entire point of the game. In the E3 demo, Octodad has to get ready to walk down the aisle and marry the woman of his dreams, getting his tuxedo open, and then slithering down to the altar. This wouldn't be so bad, but you have to press L1 to switch between controlling Octodad's arms and legs. You can't use both at the same time. Your control over these limbs is awkward at best. You'll need to use the analog stick

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Dying Light 1

E3 2013: Dying Light Impressions

Dying Light is a new type of zombie game allowing player to free run through the environment and modify weapons as the zombies get stronger at night.

The next generation of consoles is almost upon us and so is the next generation of zombie games. Developer Techland has created their version of the zombie apocalypse featuring elements from different genres of games including Mirror's Edge, Left 4 Dead, and Dead Island. Techland's new game, titled Dying Light, is published by Warner Bros. Interactive and allows the player to free run through an open world. Dying Light is set during the zombie apocalypse where players control a character who uses parkour or free running to navigate their way through the quarantine zone to escape the zombie hordes and gather supplies from drop shipments that are made twice a day. The free running mechanic allows players to climb, run, and jump onto any structure the player can imagine in the game, including the ability to climb telephone poles to access rooftops and balconies. While at Techland's E3 booth, I watched the developer play through a slice of the game as they had a character who was on t

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E3 2013 Day One Queue

Gamer Horizon After Hours E02 – E3 2013 Day One

E3 2013 Day One is in the books! Things you will learn today: Octodad is fun, we fight like 12 Angry Men and Chris can’t fly a helicopter.

Day One! E3 2013 has officially opened at the Los Angeles Convention Center and Gamer Horizon is on site! After our relatively short day (our next begins at 8am - thanks Ted!) we sat down after dinner, turned on a mic and started sharing our thoughts for the day. We discuss what we saw on the show floor as well as behind closed doors, including a hands-on with Saints Row IV. Games discussed today: Octodad: Dadliest Catch, Diablo III for PS3, Elder Scrolls Online, Tom Clancy's The Division and a LOT more. We're even joined by new friend of the site, Michael who was at the Sony E3 2013 press conference who gives a blow by blow of Sony's knockout performance. It’s all E3 2013 this week and we hope to provide you with our unique brand of coverage, be it articles, videocasts or even another After Hours podcast. So sit back, listen and let us know what you think! Intro and Outro music from Hypno Jam with Dan by Quicksand Download This Episode!

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Killzone Mercenary

E3 2013: Killzone Mercenary Impressions

Guerilla Games goes mobile with Killzone Mercenary, and I like it.

Off in an unassuming corner near the press check-in area of Sony's E3 booth, there are about 8 Vitas with playable versions of Killzone Mercenary. It seems to always be the case that at least one station is open, so after passing by a few times, I decided to just hop on and have a look. I've been disappointed by shooters like Unit 13 and Resistance: Retribution, but Killzone Mercenary is being developed by Guerrilla Games, the same team that's worked on the PlayStation 2 and 3 versions of the Killzone franchise. There was an opening cinematic, but I didn't pay much attention. With time at a premium on the show floor, I wanted to get into the action as fast as I could. First of all, Killzone Mercenary looks fantastic. It's running on the same engine as Killzone 3, and it simply feels like a joy to play. Aim down sights with L, shoot with R. Taking cover and firing out of cover is handled in the exact same way you are used to. Melee is handled by pressing triangle when clo

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PlayStation 4

E3 2013: PlayStation’s careful assassination of the Xbox One

We think we know what happened behind the scenes between the PlayStation 4 and Xbox One leading up to E3, and we know you’ll find it interesting.

If you are up to date with the gaming news that's been unfolding over the past few hours, you've probably heard that Sony's pricing of their PlayStation 4 has undercut Microsoft's Xbox One by almost $100. This unprecedented switch in pricing, perhaps, is indicative of what most gamers call the "third console curse," wherein the platform holder on their third time out seem to think that their arrogance is impervious to any sort of negative effect on their platform's sales. This infamous curse affected Sony on the PlayStation 3 when they announced the system at $499* (ironically the same price Microsoft is selling the Xbox One), Nintendo with the decision to stick with cartridges with the Nintendo 64, and Sega with the Sega Saturn with its high price point and U.S./Japanese hardware parity. While some are declaring the next generation to be Sony's, I decided to look into how we got to this point in time and evaluate how Sony, perhaps carefully, executed the greatest console announcement

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E3 2013 - Sony's Knockout Blow

Gamer Horizon After Hours E01 – E3 2013 Day Zero

Weeeee’re Baaaack! Just in time for E3 2013. We have a new, less formal format and a ton of stuff to talk about starting with those press conferences!

We're baaaaack! E3 2013 has officially kicked off proper and we at Gamer Horizon decided it would be a great time to record a new podcast! This has been a long time coming and we're very happy to tell you that we're finally here again. "After Hours" is going to be a bit different than usual; It will be a much more raw, conversational type podcast and we hope to do them more frequently than we have been lately. This one was recorded last night, immediately following the Sony Press Conference. We didn't have any real plan when recording this, so it's safe to say that it's structured, but less rigidly so. So, with that disclaimer out of the way... We discuss what we saw today at the Day Zero press conferences. Did Microsoft make good on their promise to deliver nothing but games? What were the gang's thoughts on EA's slick, well made press conference? And Sony, oh boy Sony - with their barrage of one DRM devestating bomb after bomb and that price point! It's all E3 2013 this wee

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Battlefield 4

E3 2013: Battlefield 4′s Multiplayer Reveal

Battlefield 4′s multiplayer comes to life at EA’s press conference.

I was really excited to see the multiplayer of Battlefield 4. The demos are often a stylized representation of actual gameplay because no one in reality works that well together, or can fly a transport helicopter that straight (or actually fly a transport helicopter). That being the case, I liked the ability with the new engine to use terrain deformation and real-time destruction to your advantage. This was promised in Battlefield 3, but it wasn't really fully realized. Battlefield 4 delivers on this. Taking out a support column underground to disable a tank is bloody amazing. There are two moments in the demo that I really liked. One was when the fireteam entered the elevator, and actually used it. That favorite moment extends to the point where the fireteam has to jump out the building and parachute because the enemy has shelled the building to the point where it collapses. The realistic collapsing of the building blew me away. The other moment was when someone used their tablet to

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E3 2013: Infamous: Second Son E3 Trailer

E3 2013: Infamous: Second Son E3 Trailer

Graffiti Artist Delsin Rowe gains conduit powers in Infamous: Second Son for PlayStation 4

During the Sony E3 Press Conference, a new trailer was revealed for Infamous: Second Son. Developed by Sucker Punch and published by Sony, the Infamous franchise follows the life choices of bike messenger turned Hero/Villain, Cole MacGrath, as he gains super powers while delivering a mysterious package that exploded. Infamous: Second Son follows the life choices of a new protagonist, Delsin Rowe, who is in constant trouble with the law and his cop brother. Delsin is a conduit with smoke based abilities. More importantly than that, he also has the ability to copy the abilities of other conduits. Just like with Cole, Delsin is burdened with the responsibility of using his powers to help people and be a hero or help himself and become the villain. After watching the trailer, it's hard to tell which path Delsin would personally choose. As characters go, Delsin Rowe seamed like a giant arrogant ass who would selfishly destroy the world if he got super powers. The first Infamous: Second

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Mirror's Edge E3 2013

E3 2013: Mirror’s Edge announced, again?

Mirror’s Edge 2 is real and it’s called….Mirror’s Edge?

Today EA announced that a follow up to 2008's cult hit Mirror's Edge is currently in development and it's called... Mirror's Edge? From the official press release: Mirror's Edge was first introduced in 2008 and fans quickly elevated the game's heroine “Faith” into a video game icon. Gamers and critics worldwide praised its unique characters, highly stylized world and fresh take on first person action adventure. The new Mirror's Edge reboots the franchise for the next generation with advanced visuals and an all-new origin story for Faith. Powered by DICE's proprietary Frostbite™ technology, the game will be heading to Xbox One®, the all-in-one games and entertainment system from Microsoft, the PlayStation®4, and PC.   “We introduced Mirror's Edge and Faith to gamers five years ago, and we've waited for the right moment to reunite them,” said Sara Jansson, Senior Producer, DICE. “Thanks to the Frostbite engine and a new generation of platforms, we are now abl

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Sony Press Conference

E3 2013: Sony Press Conference

The Sony press conference is here! We’ll be updating this post throughout the two-hour long event with new information!

Hi everyone! We'll be liveblogging the E3 2013 Sony press conference! Will we get a price? Will we see the system? Any new details about Gaikai streaming? We'll be updating this page throughout the hour, and it will automatically refresh every minute, so stay tuned! 8:03: Looks like we're wrapping it up. Thanks for joining us! 8:02: $399 US DOLLARS CROWD IS NUTS 8:01: This is the backwards compatibility announcement: 2014, it will be a cloud service available to PS3, PS4, and then Vita. PS3 games will be streamed over the network. This sounds like a separate subscription service. No word on PS2 or PS1 titles. 8:00: Talking about Gaikai now. Guess Destiny wasn't the end. 7:57: Public Event, you say. Okay, this is different. 7:53: In all honesty, this doesn't seem like anything new. 7:52: So far, this looks like a team-based co-op shooter. Which I guess is a genre now. 7:51: This just showed up on twitter: httpvh://www.youtube.com/watch?v=kWSIFh8ICaA 7:48: W

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Need For Speed Rivals

E3 2013: EA Press Conference: The Download

Time for the EA Press Conference! We’ll be updating this post throughout the hour with new information straight for the conference!

Hi everyone! We're here at the EA Press Conference, The Download, to see what they've got in store for us in the next generation! We'll be updating this page throughout the hour, and it will automatically refresh every minute, so stay tuned! 1:55: New Mirror's Edge game! "Coming... when it's ready." 1:54: Okay, they just went up an elevator in a skyscraper and are shooting at units on the ground. They parachuted out! The WHOLE BUILDING IS COMING DOWN!!!! 1:52: C4 or a Tank can really change the map. 1:51: Pretty amazing destructible environments! 1:49: The framerate looks solid! 1:48: 64 players are on stage to play the game live right now! 1:47: Commander mode gives the commander a bird's eye view of the battlefield. 1:46: DICE presenting Battlefield 4. 1:45: UFC, Spring 2014. 1:41: UFC time. Ted is flipping out. 1:40: Coming this Fall to Xbox One and PlayStation 4. Playable on E3 show floor. 1:38: Ignite will power the stadiums and crowds in the g

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