“That game was never planned to come to consoles, and we just kind of kept sitting with [Bethesda] and being like, ‘Why not?'”
Adam Boyes, VP of publisher and developer relations for Sony, talking about how Elder Scrolls Online on consoles wasn’t originally in the cards.
Read more "“That game was never planned to come to consoles, and we just kind of kept sitting with [Bethesda] and being like, ‘Why not?'”"
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