Call of Duty: Ghosts Goes Hollywood

Activision showed off the video of their latest shooter in the Call of Duty franchise titled Call of Duty: Ghosts at the Microsoft Xbox press conference in Redmond, Washington today. Microsoft debuted its new console, the Xbox One, and showed off some of the upcoming games. Activision’s CEO of Publishing, Eric Hirshberg, later wowed the crowd with game footage from Call of Duty: Ghosts featuring some back story, impressive graphics and the game’s Hollywood writer. With the next game in the Call of Duty franchise, Infinity Ward didn’t want to limit themselves by making Call of Duty: Modern Warfare 4 so they decided to push the envelope by creating an alternate world to push their new story.

In this new world, history has changed and America is on the decline. Cities have been devastated and the military is in disarray. In past games, players had the opportunity to play as different characters in different parts of the game. This time around, players will have only one character to play as they are tasked with bringing together the remaining members of the Special Forces in a heavily devastated America. “Players will no longer have numbers on their side,” said Hirshberg. Call of Duty: Ghosts not only features a new story and alternate universe but a new game engine as well. During the presentation, Hirshberg commented on the improved graphics, textures and lighting effects that will come from a new game engine. Hirshberg unfortunately didn’t mention the name of this new engine Infinity Ward created for this game. Call of Duty: Ghosts doesn’t just boast about its new game engine, its story has an impressive Hollywood connection as well.

With the money Activision is willing to throw around for their Call of Duty franchise, it’s not surprising they went Hollywood and hired writer Stephen Gaghan for their next story. Stephen Gaghan is responsible for writing the screenplay for Traffic and writing and directing Syriana. Gaghan is a gamer himself and during the interview process asked lots of question about the development side of production. Gaghan asked for and received an office at Infinity Ward’s studio so he could work along side the single player team during production.

Stay tuned to Gamer Horizon as we bring you the latest information on Call of Duty: Ghosts. Be sure to catch our E3 coverage for more information on Call of Duty: Ghosts, the Xbox One and the PlayStation 4.




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