More Eternal Darkness, we hope

In a bid to keep the Eternal Darkness: Sanity’s Requiem trademark, Nintendo re-registered the license again. In 2010, Nintendo did the same thing but no games based in the universe related to the franchise sprang from the Mushroom Kingdom. This time around Nintendo’s registration included the terminology “downloadable electronic game programs; downloadable electronic game software.”

Eternal Darkness: Sanity’s Requiem was released on the GameCube in 2002. This survival horror game was originally developed by Silicon Knights for the Nintendo 64, but made its way to the GameCube instead. If Nintendo is working on a new Eternal Darkness, this would be big news for the underselling Wii U console.

Since its release on the GameCube, Eternal Darkness has built a large following considering the title didn’t sell well on the console. The game’s story centers around a woman named Alexandra Roivas who is investigating the death of her grandfather. While at the family mansion in Rhode Island, she comes across a book called The Tome of Eternal Darkness. The tome is bound in human flesh and bone and, when she reads it, she begins to experience moments in the life of Pious Augustus, a Roman military commander who lived in 26 BC. Eternal Darkness transports the player to different time periods and locations as Alexandra reads different chapters.

I had a GameCube but didn’t get around to playing Eternal Darkness. I spend most of my time on the PlayStation 2. When I did finally start up my GameCube, I played Metroid Prime and Resident Evil: Zero. The Resident Evil offerings on the GameCube were  good games but from what people tell me, Eternal Darkness: Sanity’s Requiem was the better game.

A small indie studio called Precursor Games is attempting to create a a spiritual successor to Eternal Darkness and are crowd funding the game on Kickstarter. They hope to release their game as episodic content on the PC and Wii U.

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