[code] is a game about something that I thought couldn't be made into a game: lines of computer code.Read more "IndieCade 2013: [code] is a game tailor-made for me"
Want to play something different? simian.interface is worth a look, and is an IndieCade 2013 finalist.Read more "IndieCade 2013: simian.interface Hands-on Impressions"
Like a phoenix back from the dead, Final Fantasy XIV: A Realm Reborn has life once more with both youthful vigor and the inherent wisdom of lessons learned.Read more "Final Fantasy XIV: A Realm Reborn – Fully realized at last"
How does Plants vs Zombies 2’s free to play model actually function? Find out in this impressions article!Read more "Plants vs Zombies 2: It’s About Time. It’s also about free to play"
How Tequila Works title Rime may be the next Ico.Read more "Rime may be the next Ico"
On the surface, Call of Duty: Ghosts’ multiplayer may seem like very little has changed, but looking closer reveals a lot of changes that could be great… but there are areas of concern as well.Read more "Call of Duty: Ghosts multiplayer brings changes, improvements, and a few concerns"
For those interested in rewriting history, Europa Universalis IV might be the best tool for the job, and is an excellent strategy game as well.Read more "Europa Universalis IV lets you rewrite ancient history"
SOE unveiled the future of the EverQuest franchise today with EverQuest Next. Here’s everything we know, including videos showing the game off!Read more "EverQuest Next and EverQuest Next Landmark Infodump"
First impressions of the beta of Bohemia’s computer title, Arma 3.Read more "Arma 3 Beta Impressions"
Sealed mode, the most exciting new feature of Magic 2014: Duels of the Planeswalkers, is also the most disappointing.Read more "Magic 2014: Duels of the Planeswalkers – Sealed Bait and Switch"